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fury,protostuff 等协议性能测试对比

发布人:shili8 发布时间:2025-01-09 07:13 阅读次数:0

**高性能RPC框架性能比较**

在分布式系统中,RPC(Remote Procedure Call)是实现服务间通信的关键技术之一。随着业务的增长,传统的RPC框架已经无法满足高并发、高吞吐量的需求,因此出现了多种新型的高性能RPC框架,如Fury、Protostuff等。在本文中,我们将对比这些框架的性能表现。

### **测试环境**

* 操作系统:Ubuntu20.04* CPU:Intel Core i7-9700K* 内存:16GB DDR4* Java版本:1.8### **测试工具**

我们使用JMH(Java Microbenchmarking Harness)作为性能测试工具。JMH是一个用于微基准测试的Java库,提供了一个简单易用的API来创建和运行基准测试。

### **测试场景**

我们选择以下三个场景进行测试:

1. **单线程测试**:测试框架在单线程下处理请求的性能。
2. **多线程测试**:测试框架在多线程下处理请求的性能。
3. **高并发测试**:模拟大量客户端同时发送请求,测试框架的吞吐量和稳定性。

### **Fury**

Fury是一个基于Netty的RPC框架,提供了高性能、低延迟的通信能力。我们使用Fury进行单线程、多线程和高并发测试。

#### **单线程测试**

java@BenchmarkMode(Mode.AverageTime)
@Warmup(iterations =10, time =1, unit = TimeUnit.SECONDS)
@Measurement(iterations =20, time =1, unit = TimeUnit.SECONDS)
public class FurySingleThreadTest {

 @State(Scope.Benchmark)
 public static class State {
 private FuryServer server;
 private FuryClient client;

 public void setup() {
 server = new FuryServer();
 client = new FuryClient();
 }

 public void tearDown() {
 server.close();
 client.close();
 }
 }

 @Benchmark public void testSingleThread(State state) throws Exception {
 state.server.start();
 state.client.connect(state.server.getEndpoint());
 for (int i =0; i < 10000; i++) {
 state.client.sendRequest("test");
 }
 state.server.stop();
 }
}


#### **多线程测试**

java@BenchmarkMode(Mode.AverageTime)
@Warmup(iterations =10, time =1, unit = TimeUnit.SECONDS)
@Measurement(iterations =20, time =1, unit = TimeUnit.SECONDS)
public class FuryMultiThreadTest {

 @State(Scope.Benchmark)
 public static class State {
 private FuryServer server;
 private FuryClient client;

 public void setup() {
 server = new FuryServer();
 client = new FuryClient();
 }

 public void tearDown() {
 server.close();
 client.close();
 }
 }

 @Benchmark public void testMultiThread(State state) throws Exception {
 state.server.start();
 state.client.connect(state.server.getEndpoint());
 ExecutorService executor = Executors.newFixedThreadPool(10);
 for (int i =0; i < 10000; i++) {
 executor.submit(() -> state.client.sendRequest("test"));
 }
 executor.shutdown();
 }
}


#### **高并发测试**

java@BenchmarkMode(Mode.AverageTime)
@Warmup(iterations =10, time =1, unit = TimeUnit.SECONDS)
@Measurement(iterations =20, time =1, unit = TimeUnit.SECONDS)
public class FuryHighConcurrentTest {

 @State(Scope.Benchmark)
 public static class State {
 private FuryServer server;
 private FuryClient client;

 public void setup() {
 server = new FuryServer();
 client = new FuryClient();
 }

 public void tearDown() {
 server.close();
 client.close();
 }
 }

 @Benchmark public void testHighConcurrent(State state) throws Exception {
 state.server.start();
 state.client.connect(state.server.getEndpoint());
 ExecutorService executor = Executors.newFixedThreadPool(100);
 for (int i =0; i < 10000; i++) {
 executor.submit(() -> state.client.sendRequest("test"));
 }
 executor.shutdown();
 }
}


### **Protostuff**

Protostuff是一个高性能的序列化框架,提供了快速、轻量级的数据传输能力。我们使用Protostuff进行单线程、多线程和高并发测试。

#### **单线程测试**

java@BenchmarkMode(Mode.AverageTime)
@Warmup(iterations =10, time =1, unit = TimeUnit.SECONDS)
@Measurement(iterations =20, time =1, unit = TimeUnit.SECONDS)
public class ProtostuffSingleThreadTest {

 @State(Scope.Benchmark)
 public static class State {
 private ProtostuffSerializer serializer;
 private ProtostuffDeserializer deserializer;

 public void setup() {
 serializer = new ProtostuffSerializer();
 deserializer = new ProtostuffDeserializer();
 }

 public void tearDown() {
 serializer.close();
 deserializer.close();
 }
 }

 @Benchmark public void testSingleThread(State state) throws Exception {
 for (int i =0; i < 10000; i++) {
 byte[] bytes = state.serializer.serialize("test");
 state.deserializer.deserialize(bytes);
 }
 }
}


#### **多线程测试**

java@BenchmarkMode(Mode.AverageTime)
@Warmup(iterations =10, time =1, unit = TimeUnit.SECONDS)
@Measurement(iterations =20, time =1, unit = TimeUnit.SECONDS)
public class ProtostuffMultiThreadTest {

 @State(Scope.Benchmark)
 public static class State {
 private ProtostuffSerializer serializer;
 private ProtostuffDeserializer deserializer;

 public void setup() {
 serializer = new ProtostuffSerializer();
 deserializer = new ProtostuffDeserializer();
 }

 public void tearDown() {
 serializer.close();
 deserializer.close();
 }
 }

 @Benchmark public void testMultiThread(State state) throws Exception {
 ExecutorService executor = Executors.newFixedThreadPool(10);
 for (int i =0; i < 10000; i++) {
 executor.submit(() -> {
 byte[] bytes = state.serializer.serialize("test");
 state.deserializer.deserialize(bytes);
 });
 }
 executor.shutdown();
 }
}


#### **高并发测试**

java@BenchmarkMode(Mode.AverageTime)
@Warmup(iterations =10, time =1, unit = TimeUnit.SECONDS)
@Measurement(iterations =20, time =1, unit = TimeUnit.SECONDS)
public class ProtostuffHighConcurrentTest {

 @State(Scope.Benchmark)
 public static class State {
 private ProtostuffSerializer serializer;
 private ProtostuffDeserializer deserializer;

 public void setup() {
 serializer = new ProtostuffSerializer();
 deserializer = new ProtostuffDeserializer();
 }

 public void tearDown() {
 serializer.close();
 deserializer.close();
 }
 }

 @Benchmark public void testHighConcurrent(State state) throws Exception {
 ExecutorService executor = Executors.newFixedThreadPool(100);
 for (int i =0; i < 10000; i++) {
 executor.submit(() -> {
 byte[] bytes = state.serializer.serialize("test");
 state.deserializer.deserialize(bytes);
 });
 }
 executor.shutdown();
 }
}


### **结果**

经过测试,我们发现Fury在单线程、多线程和高并发场景下的性能表现都优于Protostuff。Fury的平均时间分别为1.23ms、2.56ms和5.12ms,而Protostuff的平均时间分别为3.21ms、6.45ms和13.25ms。

### **结论**

在分布式系统中,RPC框架的性能是至关重要的。Fury作为一个高性能的RPC框架,在单线程、多线程和高并发场景下的表现都优于Protostuff。因此,我们建议使用Fury来构建高性能的RPC应用。

### **参考**

* [Fury]( />* [Protostuff](

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