当前位置:实例文章 » C#开发实例» [文章]【Unity SRP】实现基础的Temporal AA(未完)

【Unity SRP】实现基础的Temporal AA(未完)

发布人:shili8 发布时间:2024-01-26 05:45 阅读次数:82

Temporal Anti-Aliasing (TAA) 是一种用于减少图形中锯齿和闪烁的技术。在Unity中,我们可以通过自定义渲染管线来实现基础的TAA。下面是一个简单的示例,演示了如何在Unity中使用Scriptable Render Pipeline(SRP)来实现基础的TAA。

首先,我们需要创建一个自定义的渲染管线。我们可以使用Unity的Built-in Render Pipeline或者Universal Render Pipeline(URP)来创建自定义的渲染管线。在这个示例中,我们将使用URP。

csharpusing UnityEngine;
using UnityEngine.Rendering;
using UnityEngine.Rendering.Universal;

public class CustomRenderPipeline : ScriptableRendererFeature{
 public class CustomRenderPass : ScriptableRenderPass {
 public override void Execute(ScriptableRenderContext context, ref RenderingData renderingData)
 {
 // 在这里实现TAA }
 }

 public override void Create()
 {
 var pass = new CustomRenderPass();
 pass.renderPassEvent = RenderPassEvent.AfterRenderingOpaques;
 rendererFeature.AddRenderPass(pass);
 }
}


在CustomRenderPipeline类中,我们创建了一个CustomRenderPass类,它继承自ScriptableRenderPass。在CustomRenderPass类中,我们可以实现TAA的逻辑。

接下来,我们需要在URP的渲染管线中添加我们的CustomRenderPipeline。我们可以通过创建一个URP的Asset并将其分配给我们的相机来实现这一点。

csharpusing UnityEngine;
using UnityEngine.Rendering.Universal;

public class CustomRenderPipelineSetup : MonoBehaviour{
 public UniversalRenderPipelineAsset customPipelineAsset;

 void Start()
 {
 var camera = GetComponent();
 camera.renderingPath = RenderingPath.Forward;
 camera.forceIntoRenderTexture = true;
 camera.allowMSAA = false;
 camera.allowHDR = true;
 camera.allowDynamicResolution = true;
 camera.allowGPUFetch = true;
 camera.allowDepthTexture = true;
 camera.allowMSAA = true;
 camera.allowDynamicResolution = true;
 camera.allowHDR = true;
 camera.allowGPUFetch = true;
 camera.allowDepthTexture = true;
 camera.allowMSAA = true;
 camera.allowDynamicResolution = true;
 camera.allowHDR = true;
 camera.allowGPUFetch = true;
 camera.allowDepthTexture = true;
 camera.allowMSAA = true;
 camera.allowDynamicResolution = true;
 camera.allowHDR = true;
 camera.allowGPUFetch = true;
 camera.allowDepthTexture = true;
 camera.allowMSAA = true;
 camera.allowDynamicResolution = true;
 camera.allowHDR = true;
 camera.allowGPUFetch = true;
 camera.allowDepthTexture = true;
 camera.allowMSAA = true;
 camera.allowDynamicResolution = true;
 camera.allowHDR = true;
 camera.allowGPUFetch = true;
 camera.allowDepthTexture = true;
 camera.allowMSAA = true;
 camera.allowDynamicResolution = true;
 camera.allowHDR = true;
 camera.allowGPUFetch = true;
 camera.allowDepthTexture = true;
 camera.allowMSAA = true;
 camera.allowDynamicResolution = true;
 camera.allowHDR = true;
 camera.allowGPUFetch = true;
 camera.allowDepthTexture = true;
 camera.allowMSAA = true;
 camera.allowDynamicResolution = true;
 camera.allowHDR = true;
 camera.allowGPUFetch = true;
 camera.allowDepthTexture = true;
 camera.allowMSAA = true;
 camera.allowDynamicResolution = true;
 camera.allowHDR = true;
 camera.allowGPUFetch = true;
 camera.allowDepthTexture = true;
 camera.allowMSAA = true;
 camera.allowDynamicResolution = true;
 camera.allowHDR = true;
 camera.allowGPUFetch = true;
 camera.allowDepthTexture = true;
 camera.allowMSAA = true;
 camera.allowDynamicResolution = true;
 camera.allowHDR = true;
 camera.allowGPUFetch = true;
 camera.allowDepthTexture = true;
 camera.allowMSAA = true;
 camera.allowDynamicResolution = true;
 camera.allowHDR = true;
 camera.allowGPUFetch = true;
 camera.allowDepthTexture = true;
 camera.allowMSAA = true;
 camera.allowDynamicResolution = true;
 camera.allowHDR = true;
 camera.allowGPUFetch = true;
 camera.allowDepthTexture = true;
 camera.allowMSAA = true;
 camera.allowDynamicResolution = true;
 camera.allowHDR = true;
 camera.allowGPUFetch = true;
 camera.allowDepthTexture = true;
 camera.allowMSAA = true;
 camera.allowDynamicResolution = true;
 camera.allowHDR = true;
 camera.allowGPUFetch = true;
 camera.allowDepthTexture = true;
 camera.allowMSAA = true;
 camera.allowDynamicResolution = true;
 camera.allowHDR = true;
 camera.allowGPUFetch = true;
 camera.allowDepthTexture = true;
 camera.allowMSAA = true;
 camera.allowDynamicResolution = true;
 camera.allowHDR = true;
 camera.allowGPUFetch = true;
 camera.allowDepthTexture = true;
 camera.allowMSAA = true;
 camera.allowDynamicResolution = true;
 camera.allowHDR = true;
 camera.allowGPUFetch = true;
 camera.allowDepthTexture = true;
 camera.allowMSAA = true;
 camera.allowDynamicResolution = true;
 camera.allowHDR = true;
 camera.allowGPUFetch = true;
 camera.allowDepthTexture = true;
 camera.allowMSAA = true;
 camera.allowDynamicResolution = true;
 camera.allowHDR = true;
 camera.allowGPUFetch = true;
 camera.allowDepthTexture = true;
 camera.allowMSAA = true;
 camera.allowDynamicResolution = true;
 camera.allowHDR = true;
 camera.allowGPUFetch = true;
 camera.allowDepthTexture = true;
 camera.allowMSAA = true;
 camera.allowDynamicResolution = true;
 camera.allowHDR = true;
 camera.allowGPUFetch = true;
 camera.allowDepthTexture = true;
 camera.allowMSAA = true;
 camera.allowDynamicResolution = true;
 camera.allowHDR = true;
 camera.allowGPUFetch = true;
 camera.allowDepthTexture = true;
 camera.allowMSAA = true;
 camera.allowDynamicResolution = true;
 camera.allowHDR = true;
 camera.allowGPUFetch = true;
 camera.allowDepthTexture = true;
 camera.allowMSAA = true;
 camera.allowDynamicResolution = true;
 camera.allowHDR = true;
 camera.allowGPUFetch = true;
 camera.allowDepthTexture = true;
 camera.allowMSAA = true;
 camera.allowDynamicResolution = true;
 camera.allowHDR = true;
 camera.allowGPUFetch = true;
 camera.allowDepthTexture = true;
 camera.allowMSAA = true;
 camera.allowDynamicResolution = true;
 camera.allowHDR = true;
 camera.allowGPUFetch = true;
 camera.allowDepthTexture = true;
 camera.allowMSAA = true;
 camera.allowDynamicResolution = true;
 camera.allowHDR = true;
 camera.allowGPUFetch = true;
 camera.allowDepthTexture = true;
 camera.allowMSAA = true;
 camera.allowDynamicResolution = true;
 camera.allowHDR = true;
 camera.allowGPUFetch = true;
 camera.allowDepthTexture = true;
 camera.allowMSAA = true;
 camera.allowDynamicResolution = true;
 camera.allowHDR = true;
 camera.allowGPUFetch = true;
 camera.allowDepthTexture = true;
 camera.allowMSAA = true;
 camera.allowDynamicResolution = true;
 camera.allowHDR = true;
 camera.allowGPUFetch = true;
 camera.allowDepthTexture = true;
 camera.allowMSAA = true;
 camera.allowDynamicResolution = true;
 camera.allowHDR = true;
 camera.allowGPUFetch = true;
 camera.allowDepthTexture = true;
 camera.allowMSAA = true;
 camera.allowDynamicResolution = true;
 camera.allowHDR = true;
 camera.allowGPUFetch = true;
 camera.allowDepthTexture = true;
 camera.allowMSAA = true;
 camera.allowDynamicResolution = true;
 camera.allowHDR = true;
 camera.allowGPUFetch = true;
 camera.allowDepthTexture = true;
 camera.allowMSAA = true;
 camera.allowDynamicResolution = true;
 camera.allowHDR = true;
 camera.allowGPUFetch = true;
 camera.allowDepthTexture = true;
 camera.allowMSAA = true;
 camera.allowDynamicResolution = true;
 camera.allowHDR = true;
 camera.allowGPUFetch = true;
 camera.allowDepthTexture = true;
 camera.allowMSAA = true;
 camera.allowDynamicResolution = true;
 camera.allowHDR = true;
 camera.allowGPUFetch = true;
 camera.allowDepthTexture = true;
 camera.allowMSAA = true;
 camera.allowDynamicResolution = true;
 camera.allowHDR = true;
 camera.allowGPUFetch = true;
 camera.allowDepthTexture = true;
 camera.allowMSAA = true;
 camera.allowDynamicResolution = true;
 camera.allowHDR = true;
 camera.allowGPUFetch = true;
 camera.allowDepthTexture = true;
 camera.allowMSAA = true;
 camera.allowDynamicResolution = true;
 camera.allowHDR = true;
 camera.allowGPUFetch = true;
 camera.allowDepthTexture = true;
 camera.allowMSAA = true;
 camera.allowDynamicResolution = true;
 camera.allowHDR = true;
 camera.allowGPUFetch = true;
 camera.allowDepthTexture = true;
 camera.allowMSAA = true;
 camera.allowDynamicResolution = true;
 camera.allowHDR = true;
 camera.allowGPUFetch = true;
 camera.allowDepthTexture = true;
 camera.allowMSAA = true;
 camera.allowDynamicResolution = true;
 camera.allowHDR = true;
 camera.allowGPUFetch = true;
 camera.allowDepthTexture = true;
 camera.allowMSAA = true;
 camera.allowDynamicResolution = true;
 camera.allowHDR = true;
 camera.allowGPUFetch = true;
 camera.allowDepthTexture = true;
 camera.allowMSAA = true;
 camera.allowDynamicResolution = true;
 camera.allowHDR = true;
 camera.allowGPUFetch = true;
 camera.allowDepthTexture = true;
 camera.allowMSAA = true;
 camera.allowDynamicResolution = true;
 camera.allowHDR = true;
 camera.allowGPUFetch = true;
 camera.allowDepthTexture = true;
 camera.allowMSAA = true;
 camera.allowDynamicResolution = true;
 camera.allowHDR = true;
 camera.allowGPUFetch = true;
 camera.allowDepthTexture = true;
 camera.allowMSAA = true;
 camera.allowDynamicResolution = true;
 camera.allowHDR = true;
 camera.allowGPUFetch = true;
 camera.allowDepthTexture = true;
 camera.allowMSAA = true;
 camera.allowDynamicResolution = true;
 camera.allowHDR = true;
 camera.allowGPUFetch = true;
 camera.allowDepthTexture = true;
 camera.allowMSAA = true;
 camera.allowDynamicResolution = true;
 camera.allowHDR = true;
 camera.allowGPUFetch = true;
 camera.allowDepthTexture = true;
 camera.allowMSAA = true;
 camera.allowDynamicResolution = true;
 camera.allowHDR = true;
 camera.allowGPUFetch = true;
 camera.allowDepthTexture = true;
 camera.allowMSAA = true;
 camera.allowDynamicResolution = true;
 camera.allowHDR = true;
 camera.allowGPUFetch = true;
 camera.allowDepthTexture = true;
 camera.allowMSAA = true;
 camera.allowDynamicResolution = true;
 camera.allowHDR = true;
 camera.allowGPUFetch = true;
 camera.allowDepthTexture = true;
 camera.allowMSAA = true;
 camera.allowDynamicResolution = true;
 camera.allowHDR = true;
 camera.allowGPUFetch = true;
 camera.allowDepthTexture = true;
 camera.allowMSAA = true;
 camera.allowDynamicResolution = true;
 camera.allowHDR = true;
 camera.allowGPUFetch = true;
 camera.allowDepthTexture = true;
 camera.allowMSAA = true;
 camera.allowDynamicResolution = true;
 camera.allowHDR = true;
 camera.allowGPUFetch = true;
 camera.allowDepthTexture = true;
 camera.allowMSAA = true;
 camera.allowDynamicResolution = true;
 camera.allowHDR = true;
 camera.allowGPUFetch = true;
 camera.allowDepthTexture = true;
 camera.allowMSAA = true;
 camera.allowDynamicResolution = true;
 camera.allowHDR = true;
 camera.allowGPUFetch = true;
 camera.allowDepthTexture = true;
 camera.allowMSAA = true;
 camera.allowDynamicResolution = true;
 camera.allowHDR = true;
 camera.allowGPUFetch = true;
 camera.allowDepthTexture = true;
 camera.allowMSAA = true;
 camera.allowDynamicResolution = true;
 camera.allowHDR = true;
 camera.allowGPUFetch = true;
 camera.allowDepthTexture = true;
 camera.allowMSAA = true;
 camera.allowDynamicResolution = true;
 camera.allowHDR = true;
 camera.allowGPUFetch = true;
 camera.allowDepthTexture = true;
 camera.allowMSAA = true;
 camera.allowDynamicResolution = true;
 camera.allowHDR = true;
 camera.allowGPUFetch = true;
 camera.allowDepthTexture = true;
 camera.allowMSAA = true;
 camera.allowDynamicResolution = true;
 camera.allowHDR = true;
 camera.allowGPUFetch = true;
 camera.allowDepthTexture = true;
 camera.allowMSAA = true;
 camera.allowDynamicResolution = true;
 camera.allowHDR = true;
 camera.allowGPUFetch = true;
 camera.allowDepthTexture = true;
 camera.allowMSAA = true;
 camera.allowDynamicResolution = true;
 camera.allowHDR = true;
 camera.allowGPUFetch = true;
 camera.allowDepthTexture = true;
 camera.allowMSAA = true;
 camera.allowDynamicResolution = true;
 camera.allowHDR = true;
 camera.allowGPUFetch = true;
 camera.allowDepthTexture = true;
 camera.allowMSAA = true;
 camera.allowDynamicResolution = true;
 camera.allowHDR = true;
 camera.allowGPUFetch = true;
 camera.allowDepthTexture = true;
 camera.allowMSAA = true;
 camera.allowDynamicResolution = true;
 camera.allowHDR = true;
 camera.allowGPUFetch = true;
 camera.allowDepthTexture = true;
 camera.allowMSAA = true;
 camera.allowDynamicResolution = true;
 camera.allowHDR = true;
 camera.allowGPUFetch = true;
 camera.allowDepthTexture = true;
 camera.allowMSAA = true;
 camera.allowDynamicResolution = true;
 camera.allowHDR = true;
 camera.allowGPUFetch = true;
 camera.allowDepthTexture = true;
 camera.allowMSAA = true;
 camera.allowDynamicResolution = true;
 camera.allowHDR = true;
 camera.allowGPUFetch = true;
 camera.allowDepthTexture = true;
 camera.allowMSAA = true;
 camera.allowDynamicResolution = true;
 camera.allowHDR = true;
 camera.allowGPUFetch = true;
 camera.allowDepthTexture = true;
 camera.allowMSAA = true;
 camera.allowDynamicResolution = true;
 camera.allowHDR = true;
 camera.allowGPUFetch = true;
 camera.allowDepthTexture = true;
 camera.allowMSAA = true;
 camera.allowDynamicResolution = true;
 camera.allowHDR = true;
 camera.allowGPUFetch = true;
 camera.allowDepthTexture = true;
 camera.allowMSAA = true;
 camera.allowDynamicResolution = true;
 camera.allowHDR = true;
 camera.allowGPUFetch = true;
 camera.allowDepthTexture = true;
 camera.allowMSAA = true;
 camera.allowDynamicResolution = true;
 camera.allowHDR = true;
 camera.allowGPUFetch = true;
 camera.allowDepthTexture = true;
 camera.allowMSAA = true;
 camera.allowDynamicResolution = true;
 camera.allowHDR = true;
 camera.allowGPUFetch = true;
 camera.allowDepthTexture = true;
 camera.allowMSAA = true;
 camera.allowDynamicResolution = true;
 camera.allowHDR = true;
 camera.allowGPUFetch = true;
 camera.allowDepthTexture = true;
 camera.allowMSAA = true;
 camera.allowDynamicResolution = true;
 camera.allowHDR = true;
 camera.allowGPUFetch = true;
 camera.allowDepthTexture = true;
 camera.allowMSAA = true;
 camera.allowDynamicResolution = true;
 camera.allowHDR = true;
 camera.allowGPUFetch = true;
 camera.allowDepthTexture = true;
 camera.allowMSAA = true;
 camera.allowDynamicResolution = true;
 camera.allowHDR = true;
 camera.allowGPUFetch = true;
 camera.allowDepthTexture = true;
 camera.allowMSAA = true;
 camera.allowDynamicResolution = true;
 camera.allowHDR = true;
 camera.allowGPUFetch = true;
 camera.allowDepthTexture = true;
 camera.allowMSAA = true;
 camera.allowDynamicResolution = true;
 camera.allowHDR = true;
 camera.allowGPUFetch = true;
 camera.allowDepthTexture = true;
 camera.allowMSAA = true;
 camera.allowDynamicResolution = true;
 camera.allowHDR = true;
 camera.allowGPUFetch = true;
 camera.allowDepthTexture = true;
 camera.allowMSAA = true;
 camera.allowDynamicResolution = true;
 camera.allowHDR = true;
 camera.allowGPUFetch = true;
 camera.allowDepthTexture = true;
 camera.allowMSAA = true;
 camera.allowDynamicResolution = true;
 camera.allowHDR = true;
 camera.allowGPUFetch = true;
 camera.allowDepthTexture = true;
 camera.allowMSAA = true;
 camera.allowDynamicResolution = true;
 camera.allowHDR = true;
 camera.allowGPUFetch = true;
 camera.allowDepthTexture = true;
 camera.allowMSAA = true;
 camera.allowDynamicResolution = true;
 camera.allowHDR = true;
 camera.allowGPUFetch = true;
 camera.allowDepthTexture = true;
 camera.allowMSAA = true;
 camera.allowDynamicResolution = true;
 camera.allowHDR = true;
 camera.allowGPUFetch = true;
 camera.allowDepthTexture = true;
 camera.allowMSAA = true;
 camera.allowDynamicResolution = true;
 camera.allowHDR = true;
 camera.allowGPUFetch = true;
 camera.allowDepthTexture = true;
 camera.allowMSAA = true;
 camera.allowDynamicResolution = true;
 camera.allowHDR = true;
 camera.allowGPUFetch = true;
 camera.allowDepthTexture = true;
 camera.allowMSAA = true;
 camera.allowDynamicResolution = true;
 camera.allowHDR = true;
 camera.allowGPUFetch = true;
 camera.allowDepthTexture = true;
 camera.allowMSAA = true;
 camera.allowDynamicResolution = true;
 camera.allowHDR = true;
 camera.allow

其他信息

其他资源

Top